Shinx - Lightning - 70 HP
Pokémon - Basic
L Double Scratch 10×
Flip 2 coins. This attack does 10 damage for each heads.
Weakness: Fighting
Resistance: none
Retreat: 1
Dedenne - Lightning - 70 HP
Pokémon - Basic
L Tail Generator
Choose Basic [L] Energy cards from your discard pile up to the amount of Energy attached to all of your opponent's Pokémon and attach them to your [L] Pokémon in any way you like.
LC Thunder Shock 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1
Espurr - Psychic - 60 HP
Pokémon - Basic
C Nap
Heal 20 damage from this Pokémon.
P Stampede 10
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Spritzee - Psychic - 70 HP
Pokémon - Basic
C Sweet Scent
Heal 30 damage from 1 of your Pokémon.
P Ram 10
Weakness: Metal
Resistance: none
Retreat: 1
Rattata - Colorless - 40 HP
Pokémon - Basic
C Take Down 30
This Pokémon also does 10 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1
C Scrape Off 20
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
C Retaliatory Incisors 40×
This attack does 40 damage for each damage counter on all of your Benched Rattata.
Weakness: Fighting
Resistance: none
Retreat: 1
Snorlax - Colorless - 160 HP
Pokémon - Basic
C Gormandizer
Flip a coin until you get tails. Search your deck for an amount of Basic Energy up to the number of heads and attach it to this Pokémon. Then, shuffle your deck.
CCCC Collapse 160
This Pokémon is now Asleep.
Weakness: Fighting
Resistance: none
Retreat: 4
Bunnelby - Colorless - 70 HP
Pokémon - Basic
C Smash Kick 10
Weakness: Fighting
Resistance: none
Retreat: 1
Fletchling - Colorless - 60 HP
Pokémon - Basic
C Chirp
Search your deck for up to 2 Pokémon with [F] Resistance, reveal them, and put them into your hand. Then, shuffle your deck.
CC Peck 20
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Furfrou - Colorless - 90 HP
Pokémon - Basic
C Hand Trim
Discard random cards from your opponent's hand until they have 5 cards in their hand.
C Headbutt 30
Weakness: Fighting
Resistance: none
Retreat: 1
Dedenne - Lightning - 70 HP
Pokémon - Basic
L Tail Generator
Choose Basic [L] Energy cards from your discard pile up to the amount of Energy attached to all of your opponent's Pokémon and attach them to your [L] Pokémon in any way you like.
LC Thunder Shock 30
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Weakness: Fighting
Resistance: none
Retreat: 1
Espurr - Psychic - 60 HP
Pokémon - Basic
C Nap
Heal 20 damage from this Pokémon.
P Stampede 10
Weakness: Darkness
Resistance: Fighting
Retreat: 1
C Scrape Off 20
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
C Retaliatory Incisors 40×
This attack does 40 damage for each damage counter on all of your Benched Rattata.
Weakness: Fighting
Resistance: none
Retreat: 1
Chikorita - Grass - 70 HP
Pokémon - Basic
C Growl
During your opponent's next turn, attacks used by the Defending Pokémon do 20 less damage (before applying Weakness and Resistance).
GG Seed Bomb 30
Weakness: Fire
Resistance: none
Retreat: 1
Scorbunny - Fire - 70 HP
Pokémon - Basic
C Quick Attack 10+
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Water
Resistance: none
Retreat: 1
Regice ex - Water - 230 HP
Pokémon - Basic
C Regi Charge
Attach up to 2 Basic [W] Energy cards from your discard pile to this Pokémon.
WCCC Ice Prison 140
Discard 2 Energy from this Pokémon, and your opponent's Active Pokémon is now Paralyzed.
Weakness: Metal
Resistance: none
Retreat: 3
N's Vanillite - Water - 60 HP
Pokémon - Basic
C Call for Family
Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
WC Icy Snow 20
Weakness: Metal
Resistance: none
Retreat: 1
N's Vanillish - Water - 100 HP
Pokémon - Stage 1 - Evolves from N's Vanillite
C Flop 20
WCC Sheer Cold 60
During your opponent's next turn, the Defending Pokémon can't use attacks.
Weakness: Metal
Resistance: none
Retreat: 1
Pikachu - Lightning - 70 HP
Pokémon - Basic
L Tail Smack 10
LC Tiny Bolt 30
Weakness: Fighting
Resistance: none
Retreat: 1
Tynamo - Lightning - 40 HP
Pokémon - Basic
C Hold Still
Heal 10 damage from this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 0
Stunfisk - Lightning - 110 HP
Pokémon - Basic
L Pouncing Trap 30
During your opponent's next turn, the Defending Pokémon can't retreat. During your next turn, the Defending Pokémon takes 100 more damage from attacks (after applying Weakness and Resistance).
Weakness: Fighting
Resistance: none
Retreat: 2
Tapu Koko - Lightning - 120 HP
Pokémon - Basic
L Fast Flight
If you go first, you can use this attack during your first turn. Discard your hand and draw 5 cards.
LLC Thunder Blast 130
Discard 2 Energy from this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1
Iono's Wattrel - Lightning - 60 HP
Pokémon - Basic
L Quick Attack 10+
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Miraidon ex - Lightning - 220 HP
Pokémon - Basic
Tera
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).
L Slashing Claw 40
LLC Hadron Spark 120+
If your opponent's Active Pokémon is a Pokémon ex, this attack does 120 more damage.
Weakness: Fighting
Resistance: none
Retreat: 1
Marill - Psychic - 70 HP
Pokémon - Basic
C Hide
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
PC Flop 20
Weakness: Metal
Resistance: none
Retreat: 1
Ralts - Psychic - 70 HP
Pokémon - Basic
C Collect
Draw a card.
P Headbutt 10
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Rotom - Psychic - 60 HP
Pokémon - Basic
C Roto Call
You may search your deck for any number of Pokémon that have "Rotom" in their name and put them onto your Bench. Then, shuffle your deck.
CC Gadget Show 30×
This attack does 30 damage for each Pokémon Tool attached to all of your Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Hop's Phantump - Psychic - 70 HP
Pokémon - Basic
C Splashing Dodge 10
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Hop's Trevenant - Psychic - 140 HP
Pokémon - Stage 1 - Evolves from Hop's Phantump
C Horrifying Revenge 30+
If any of your Hop's Pokémon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.
PCC Corner 90
During your opponent's next turn, the Defending Pokémon can't retreat.
Weakness: Darkness
Resistance: Fighting
Retreat: 2
Hitmontop - Fighting - 100 HP
Pokémon - Basic
C Spin and Draw
Shuffle your hand into your deck. Then, draw 6 cards.
FC Low Kick 50
Weakness: Psychic
Resistance: none
Retreat: 1
Meditite - Fighting - 70 HP
Pokémon - Basic
C Collect
Draw a card.
F Gentle Slap 10
Weakness: Psychic
Resistance: none
Retreat: 1
Regirock ex - Fighting - 230 HP
Pokémon - Basic
C Regi Charge
Attach up to 2 Basic [F] Energy cards from your discard pile to this Pokémon.
FCCC Giant Rock 140+
If your opponent's Active Pokémon is a Stage 2 Pokémon, this attack does 140 more damage.
Weakness: Grass
Resistance: none
Retreat: 3
Pancham - Fighting - 70 HP
Pokémon - Basic
C Reckless Charge 20
This Pokémon also does 10 damage to itself.
Weakness: Psychic
Resistance: none
Retreat: 2
Team Rocket's Murkrow - Darkness - 80 HP
Pokémon - Basic
C Deceit
Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
DC Torment 30
Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack.
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Cynthia's Spiritomb - Darkness - 70 HP
Pokémon - Basic
C Raging Curse 10×
This attack does 10 damage for each damage counter on all of your Benched Cynthia's Pokémon. This attack's damage isn't affected by Weakness.
Weakness: Grass
Resistance: none
Retreat: 1
Hoopa - Darkness - 120 HP
Pokémon - Basic
C Filch
Draw 2 cards.
DDC Knuckle Impact 130
During your next turn, this Pokémon can't use attacks.
Weakness: Grass
Resistance: none
Retreat: 2
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