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209 cards found where number is greater than "250", and language is English.

Sprigatito ex - Grass - 200 HP

Pokémon - Basic

C Scratch 20

GCC Magical Leaf 100

Heal 30 damage from this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 1

ASC #251

Stunfisk ex - Fighting - 210 HP

Pokémon - Basic

F Big Bite 30

During your opponent's next turn, the Defending Pokémon can't retreat.

FCC Flopping Trap 100+

If this Pokémon has any damage counters on it, this attack does 100 more damage.

Weakness: Grass
Resistance: none
Retreat: 2

ASC #252

Mega Audino ex - Colorless - 270 HP

Pokémon - Basic

C Kaleidowaltz

Flip 3 coins. For each heads, search your deck for up to 2 Basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

CCC Ear Force 20+

This attack does 80 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

ASC #253

Anthea & Concordia

Trainer - Supporter

You can use this card only if you have N's Darmanitan, N's Zoroark ex, N's Vanilluxe, N's Klinklang, N's Reshiram, and N's Zekrom in play.

During this turn, if your opponent's Active Pokémon is Knocked Out by damage from an attack used by your N's Pokémon, take 3 more Prize cards.
ASC #254

Black Belt's Training

Trainer - Supporter

During this turn, attacks used by your Pokémon do 40 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance).
ASC #255

Boss's Orders

Trainer - Supporter

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
ASC #256

Canari

Trainer - Supporter

You can use this card only if you discard another card from your hand.

Search your deck for up to 4 [L] Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
ASC #257

Cheren

Trainer - Supporter

Draw 3 cards.
ASC #258

Counter Gain

Trainer - Tool

If you have more Prize cards remaining than your opponent, the attacks of the Pokémon this card is attached to cost [C] less.
ASC #259

Glass Trumpet

Trainer - Item

You can use this card only if you have any Tera Pokémon in play.

Choose up to 2 of your Benched [C] Pokémon and attach a Basic Energy card from your discard pile to each of them.
ASC #260

Jamming Tower

Trainer - Stadium

Pokémon Tools attached to each Pokémon (both yours and your opponent's) have no effect.
ASC #261

N's PP Up

Trainer - Item

Attach a Basic Energy card from your discard pile to 1 of your Benched N's Pokémon.
ASC #262

Team Rocket's Transceiver

Trainer - Item

Search your deck for a Supporter card that has "Team Rocket" in its name, reveal it, and put it into your hand. Then, shuffle your deck.
ASC #263

Ultra Ball

Trainer - Item

You can use this card only if you discard 2 other cards from your hand.

Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
ASC #264

Mega Froslass ex - Water - 310 HP

Pokémon - Stage 1 - Evolves from Snorunt

W Resentful Refrain 50×

This attack does 50 damage for each card in your opponent's hand.

WCC Absolute Snow 150

Your opponent's Active Pokémon is now Asleep.

Weakness: Metal
Resistance: none
Retreat: 1

ASC #265

Mega Eelektross ex - Lightning - 350 HP

Pokémon - Stage 2 - Evolves from Eelektrik

LL Split Bomb

This attack does 60 damage to each of 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LLL Disaster Shock 190

You may discard 2 [L] Energy from this Pokémon and make your opponent's Active Pokémon Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 2

ASC #266

Mega Diancie ex - Psychic - 270 HP

Pokémon - Basic

Ability: Diamond Coat

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

PP Garland Ray 120×

Discard up to 2 Energy cards from this Pokémon, and this attack does 120 damage for each card you discarded in this way.

Weakness: Metal
Resistance: none
Retreat: 1

ASC #267

Mega Hawlucha ex - Fighting - 250 HP

Pokémon - Basic

Ability: Tenacious Body

If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.

FFC Somersault Dive 120+

If a Stadium is in play, this attack does 140 more damage. Then, discard that Stadium.

Weakness: Psychic
Resistance: none
Retreat: 1

ASC #268

Mega Gengar ex - Darkness - 350 HP

Pokémon - Stage 2 - Evolves from Haunter

Ability: Shadowy Concealment

If 1 of your [D] Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon ex, that player takes 1 fewer Prize card. The effect of Shadowy Concealment doesn't stack.

DD Void Gale 230

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

ASC #269

Mega Scrafty ex - Darkness - 330 HP

Pokémon - Stage 1 - Evolves from Scraggy

Ability: Counterattacking Crest

If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), place 5 damage counters on the Attacking Pokémon.

DDC Outlaw Leg 160

Discard a random card from your opponent's hand. Discard the top card of your opponent's deck.

Weakness: Grass
Resistance: none
Retreat: 2

ASC #270

Mega Dragonite ex - Dragon - 370 HP

Pokémon - Stage 2 - Evolves from Dragonair

Ability: Sky Transport

Once during your turn, you may use this Ability. Switch your Active Pokémon with 1 of your Benched Pokémon.

WLL Ryuno Glide 330

Discard 2 Energy from this Pokémon.

Weakness: none
Resistance: none
Retreat: 2

ASC #271

Mega Meganium ex - Grass - 360 HP

Pokémon - Stage 2 - Evolves from Bayleef

CCC Giant Bouquet 70+

This attack does 50 more damage for each [G] Energy attached to this Pokémon.

Weakness: Fire
Resistance: none
Retreat: 2

ASC #272

Mega Emboar ex - Fire - 380 HP

Pokémon - Stage 2 - Evolves from Pignite

RRC Crimson Blast 320

This Pokémon also does 60 damage to itself.

Weakness: Water
Resistance: none
Retreat: 4

ASC #273

Mega Feraligatr ex - Water - 370 HP

Pokémon - Stage 2 - Evolves from Croconaw

WWC Mortal Crunch 200+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 200 more damage.

Weakness: Lightning
Resistance: none
Retreat: 3

ASC #274

Mega Froslass ex - Water - 310 HP

Pokémon - Stage 1 - Evolves from Snorunt

W Resentful Refrain 50×

This attack does 50 damage for each card in your opponent's hand.

WCC Absolute Snow 150

Your opponent's Active Pokémon is now Asleep.

Weakness: Metal
Resistance: none
Retreat: 1

ASC #275

Pikachu ex - Lightning - 200 HP

Pokémon - Basic

LLC Thunderbolt 120

Weakness: Fighting
Resistance: none
Retreat: 1

ASC #276

Pikachu ex - Lightning - 200 HP

Pokémon - Basic

Tera

As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).

Ability: Resolute Heart

If this Pokémon has full HP and would be Knocked Out by damage from an attack, it is not Knocked Out, and its remaining HP becomes 10.

GLM Topaz Bolt 300

Discard 3 Energy from this Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 1

ASC #277

Mega Eelektross ex - Lightning - 350 HP

Pokémon - Stage 2 - Evolves from Eelektrik

LL Split Bomb

This attack does 60 damage to each of 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

LLL Disaster Shock 190

You may discard 2 [L] Energy from this Pokémon and make your opponent's Active Pokémon Paralyzed.

Weakness: Fighting
Resistance: none
Retreat: 2

ASC #278

Iono's Bellibolt ex - Lightning - 280 HP

Pokémon - Stage 1 - Evolves from Iono's Tadbulb

Ability: Electric Streamer

As often as you like during your turn, you may attach a Basic [L] Energy card from your hand to 1 of your Iono's Pokémon.

LLLC Thunderous Bolt 230

During your next turn, this Pokémon can't attack.

Weakness: Fighting
Resistance: none
Retreat: 2

ASC #279

Lillie's Clefairy ex - Psychic - 190 HP

Pokémon - Basic

Ability: Fairy Zone

The Weakness of each of your opponent's [N] Pokémon in play is now [P]. (Apply Weakness as ×2.)

PC Full Moon Rondo 20+

This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).

Weakness: Metal
Resistance: none
Retreat: 1

ASC #280

Team Rocket's Mewtwo ex - Psychic - 280 HP

Pokémon - Basic

Ability: Power Saver

This Pokémon can't attack unless you have 4 or more Team Rocket's Pokémon in play.

PPC Erasure Ball 160+

You may discard up to 2 Energy from your Benched Pokémon. This attack does 60 more damage for each card you discarded in this way.

Weakness: Darkness
Resistance: Fighting
Retreat: 3

ASC #281

Mega Diancie ex - Psychic - 270 HP

Pokémon - Basic

Ability: Diamond Coat

This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

PP Garland Ray 120×

Discard up to 2 Energy cards from this Pokémon, and this attack does 120 damage for each card you discarded in this way.

Weakness: Metal
Resistance: none
Retreat: 1

ASC #282

Mega Hawlucha ex - Fighting - 250 HP

Pokémon - Basic

Ability: Tenacious Body

If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.

FFC Somersault Dive 120+

If a Stadium is in play, this attack does 140 more damage. Then, discard that Stadium.

Weakness: Psychic
Resistance: none
Retreat: 1

ASC #283

Mega Gengar ex - Darkness - 350 HP

Pokémon - Stage 2 - Evolves from Haunter

Ability: Shadowy Concealment

If 1 of your [D] Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon ex, that player takes 1 fewer Prize card. The effect of Shadowy Concealment doesn't stack.

DD Void Gale 230

Move an Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Fighting
Resistance: none
Retreat: 2

ASC #284

Mega Scrafty ex - Darkness - 330 HP

Pokémon - Stage 1 - Evolves from Scraggy

Ability: Counterattacking Crest

If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), place 5 damage counters on the Attacking Pokémon.

DDC Outlaw Leg 160

Discard a random card from your opponent's hand. Discard the top card of your opponent's deck.

Weakness: Grass
Resistance: none
Retreat: 2

ASC #285

N's Zoroark ex - Darkness - 280 HP

Pokémon - Stage 1 - Evolves from N's Zorua

Ability: Trade

You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.

DD Night Joker

Choose 1 of your Benched N's Pokémon's attacks and use it as this attack.

Weakness: Grass
Resistance: none
Retreat: 2

ASC #286

Marnie's Grimmsnarl ex - Darkness - 320 HP

Pokémon - Stage 2 - Evolves from Marnie's Morgrem

Ability: Punk Up

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 5 Basic [D] Energy cards and attach them to your Marnie's Pokémon in any way you like. Then, shuffle your deck.

DD Shadow Bullet 180

This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass
Resistance: none
Retreat: 2

ASC #287

Fezandipiti ex - Darkness - 210 HP

Pokémon - Basic

Ability: Flip the Script

Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.

CCC Cruel Arrow

This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting
Resistance: none
Retreat: 1

ASC #288

Steven's Metagross ex - Metal - 340 HP

Pokémon - Stage 2 - Evolves from Steven's Metang

Ability: X-Boot

Once during your turn, you may search your deck for a Basic [P] Energy card, a Basic [M] Energy card, or 1 of each and attach them to your [P] Pokémon and [M] Pokémon in any way you like. Then, shuffle your deck.

MCC Metal Stomp 200

Weakness: Fire
Resistance: Grass
Retreat: 3

ASC #289

Mega Dragonite ex - Dragon - 370 HP

Pokémon - Stage 2 - Evolves from Dragonair

Ability: Sky Transport

Once during your turn, you may use this Ability. Switch your Active Pokémon with 1 of your Benched Pokémon.

WLL Ryuno Glide 330

Discard 2 Energy from this Pokémon.

Weakness: none
Resistance: none
Retreat: 2

ASC #290
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