Ability: Grand Wing
Once during your turn, you may use this Ability. Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 4 cards.
G Blow Through 60+
If a Stadium is in play, this attack does 60 more damage.
Weakness: Fire
Resistance: none
Retreat: 1
Binacle - Fighting - 80 HP
Pokémon - Basic
F Double Draw
Draw 2 cards.
FF Scratch 30
Weakness: Grass
Resistance: none
Retreat: 2
Trainer - Supporter
Trainer - Supporter
Trainer - Supporter
Ability: Alluring Wings
Once during your turn, if this Pokémon is in the Active Spot, you may use this Ability. Each player draws a card.
WW Cold Cyclone 90
Move a [W] Energy from this Pokémon to 1 of your Benched Pokémon.
Weakness: Metal
Resistance: none
Retreat: 2
Tapu Koko - Lightning - 120 HP
Pokémon - Basic
L Fast Flight
If you go first, you can use this attack during your first turn. Discard your hand and draw 5 cards.
LLC Thunder Blast 130
Discard 2 Energy from this Pokémon.
Weakness: Fighting
Resistance: none
Retreat: 1
Hop's Pincurchin ex - Lightning - 200 HP
Pokémon - Basic
Ability: Counterattack Quills
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), place 3 damage counters on the Attacking Pokémon.
LLC Spiky Thunder 120
Draw 2 cards.
Weakness: Fighting
Resistance: none
Retreat: 2
Iono's Kilowattrel - Lightning - 120 HP
Pokémon - Stage 1 - Evolves from Iono's Wattrel
Ability: Flashing Draw
You must discard a Basic [L] Energy from this Pokémon in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.
LCC Mach Bolt 70
Weakness: Lightning
Resistance: Fighting
Retreat: 1
Ralts - Psychic - 70 HP
Pokémon - Basic
C Collect
Draw a card.
P Headbutt 10
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Hitmontop - Fighting - 100 HP
Pokémon - Basic
C Spin and Draw
Shuffle your hand into your deck. Then, draw 6 cards.
FC Low Kick 50
Weakness: Psychic
Resistance: none
Retreat: 1
Meditite - Fighting - 70 HP
Pokémon - Basic
C Collect
Draw a card.
F Gentle Slap 10
Weakness: Psychic
Resistance: none
Retreat: 1
Lunatone - Fighting - 110 HP
Pokémon - Basic
Ability: Lunar Cycle
Once during your turn, if you have Solrock in play, you may discard a Basic [F] Energy card from your hand in order to use this Ability. Draw 3 cards. You can't use more than 1 Lunar Cycle Ability each turn.
FF Power Gem 50
Weakness: Grass
Resistance: none
Retreat: 1
Cynthia's Garchomp ex - Fighting - 330 HP
Pokémon - Stage 2 - Evolves from Cynthia's Gabite
F Corkscrew Dive 100
You may draw cards until you have 6 cards in your hand.
FF Draconic Buster 260
Discard all Energy from this Pokémon.
Weakness: Grass
Resistance: none
Retreat: 0
N's Zoroark ex - Darkness - 280 HP
Pokémon - Stage 1 - Evolves from N's Zorua
Ability: Trade
You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.
DD Night Joker
Choose 1 of your Benched N's Pokémon's attacks and use it as this attack.
Weakness: Grass
Resistance: none
Retreat: 2
Hoopa - Darkness - 120 HP
Pokémon - Basic
C Filch
Draw 2 cards.
DDC Knuckle Impact 130
During your next turn, this Pokémon can't use attacks.
Weakness: Grass
Resistance: none
Retreat: 2
Fezandipiti ex - Darkness - 210 HP
Pokémon - Basic
Ability: Flip the Script
Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.
CCC Cruel Arrow
This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
Zangoose ex - Colorless - 200 HP
Pokémon - Basic
C Spike Draw 20
Draw 2 cards.
CCC Wild Scissors 180
This Pokémon also does 30 damage to itself.
Weakness: Fighting
Resistance: none
Retreat: 1
Larry's Komala - Colorless - 90 HP
Pokémon - Basic
Ability: Lethargic Charge
Once during your turn, if this Pokémon is on your Bench, you may use this Ability. Attach an Energy card from your hand to your Active Larry's Pokémon.
C Dozing Draw
This Pokémon is now Asleep. Draw 2 cards.
Weakness: Fighting
Resistance: none
Retreat: 2
Trainer - Supporter
Draw cards until you have 6 cards in your hand.
Trainer - Supporter
Trainer - Stadium
Trainer - Supporter
Trainer - Supporter
Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 3 cards.
Trainer - Supporter
Trainer - Stadium
Trainer - Supporter
Hitmontop - Fighting - 100 HP
Pokémon - Basic
C Spin and Draw
Shuffle your hand into your deck. Then, draw 6 cards.
FC Low Kick 50
Weakness: Psychic
Resistance: none
Retreat: 1
Trainer - Supporter
N's Zoroark ex - Darkness - 280 HP
Pokémon - Stage 1 - Evolves from N's Zorua
Ability: Trade
You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.
DD Night Joker
Choose 1 of your Benched N's Pokémon's attacks and use it as this attack.
Weakness: Grass
Resistance: none
Retreat: 2
Fezandipiti ex - Darkness - 210 HP
Pokémon - Basic
Ability: Flip the Script
Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.
CCC Cruel Arrow
This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting
Resistance: none
Retreat: 1
Trainer - Supporter
Draw cards until you have 6 cards in your hand.
Trainer - Supporter
Mismagius ex - Psychic - 260 HP
Pokémon - Stage 1 - Evolves from Misdreavus
Ability: Swirling Prose
As long as this Pokémon is in the Active Spot, whenever your opponent's Active Pokémon moves to the Bench during their turn, their new Active Pokémon is now Confused.
PP Hexa-Magic 150
You may draw cards until you have 6 cards in your hand.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Mega Sharpedo ex - Darkness - 330 HP
Pokémon - Stage 1 - Evolves from Carvanha
D Greedy Fang 70
Draw 2 cards.
DD Hungry Jaws 120+
If this Pokémon has any damage counters on it, this attack does 150 more damage.
Weakness: Grass
Resistance: none
Retreat: 0
Absol - Darkness - 110 HP
Pokémon - Basic
C Allure
Draw 2 cards.
DC Dark Cutter 60
Weakness: Grass
Resistance: none
Retreat: 1
Mismagius ex - Psychic - 260 HP
Pokémon - Stage 1 - Evolves from Misdreavus
Ability: Swirling Prose
As long as this Pokémon is in the Active Spot, whenever your opponent's Active Pokémon moves to the Bench during their turn, their new Active Pokémon is now Confused.
PP Hexa-Magic 150
You may draw cards until you have 6 cards in your hand.
Weakness: Darkness
Resistance: Fighting
Retreat: 1
Mega Sharpedo ex - Darkness - 330 HP
Pokémon - Stage 1 - Evolves from Carvanha
D Greedy Fang 70
Draw 2 cards.
DD Hungry Jaws 120+
If this Pokémon has any damage counters on it, this attack does 150 more damage.
Weakness: Grass
Resistance: none
Retreat: 0
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